Minecraft - How to make a bow and arrow and how to make an anvil

The bow is a useful weapon in Minecraft. Thanks to this item, we will eliminate dangerous mobs, including creepers. For archery, we need arrows that we can make ourselves or get from defeated skeleton archers.

We will make a bow and arrow on a craft table. To create a bow, we will need three strands (lines) and three sticks. The best sources of thread are spiders that come out to feed under the cover of night or live in underground tunnels. The sticks will be obtained by processing wood.

To make arrows, we will need one pen, a stick and a flint. We'll take the feathers from the chickens. We can buy flint from an archer in the village or get it by destroying gravel blocks.

Gravel can be found both underground and on the surface. It is worth remembering that not every gravel block will provide silicon. Gravel is subject to gravity, as is sand. Therefore, be careful when extracting it, especially near lava. A sudden break in the ceiling can knock the hero right off the lava river.

Archery

The created arrow should be linked to the quick access toolbar. Arrows can be in any inventory slot. Then select a bow and aim at the crowd. To shoot an arrow, press PPM. The longer you hold the PPM (pull the rope), the more damage you will do to the enemy.

How to make an anvil

Making an anvil.

The Minecraft Anvil allows you to repair tools while saving their spells. In addition, it also allows you to enchant if we have an enchanted book.

To make an anvil, we need four iron bars and three iron blocks. We produce one iron block of nine rods, so we only need 31 rods to make an anvil. After making an anvil, we place it in the game world.

We see two slots in the anvil window. If we want to restore it, we put two weapons of the same type in the first two slots. As a result, we will get only one item. If one of the initial items has been enchanted, the spell will return to the newly created item.

If we are satisfied with the result of the operation, the final product is transferred to the inventory. Regardless of whether we enchant the item on the anvil or repair it, the operation will cost experience points.

The exchange of spells on the anvil

On the anvil, we can create an item that combines the selected spells of two other items. To do this, place both output objects in the slots of the anvil. In the final result slot, we will see an item with the final spell list. If the final choice of spells does not suit us, we can swap the initial items.

The new item does not have all the spells applied to the initial items. If we combine two swords with two spells, we get an item with three spells. If the swords have one and two spells at the beginning, we will get a new sword with two spells. bitqt